UX Writing is a growing discipline at King that shapes player experiences through words, ensuring the right content appears at the right time. Traditionally, game designers or developers handled elements like UI components, error messages, and onboarding text—but as games evolve, so does the need for a dedicated UX Writing craft.
In this talk, Patricia Gómez Jurado will take you on a journey through the introduction of UX Writing at King and how it fits into the broader game design process. She’ll share how her team collaborates with UX, UI, research, game design, and narrative design to create more seamless and engaging player experiences.
Tying into this year’s theme, Steps Forward, Patricia will explore how UX Writing is shaping the future of game development. As a newer discipline, it’s driving a shift in content design and cross-team collaboration.
By integrating UX Writing into the design process, we are not only refining how games are developed today but also forging new connections between design disciplines for the future.