Nikolas Klein Product Designer

Figma

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Tools Shape Us

Over the last years, there has been an overemphasis on pixel perfection as the main identifier of good design. This led to a misunderstanding of Interface Design as a whole and of what designers’ abilities need to be. Additionally, the tools we are using are continuously reinforcing this, causing us to be caught in an exclusive design process.

It would be fantastic to live in a future where we can design together. For this, we need to challenge our current perceptions of Interface Design and build tools like Figma, with the goal to empower people with different skill sets to collaborate effectively.

Although the tools shape us, we can also shape the tools.

About Niko

Niko is a product designer at Figma. His focus is to find solutions for letting people collaboratively express, experience and compare ideas for interactive systems.

Prior to that, he was enthusiastic about working on design tools, after building plugins, like Sketch, Runner, or Shopify’s Polaris Telescope. He studied Interaction Design in a small town called Schwäbisch Gmünd, which—fun fact— has a unicorn on its coat of arms!

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